VIRTUAL | Dave Farley: Advanced Deployment Pipeline Techniques – GOTO Academy NL

VIRTUAL | Dave Farley: Advanced Deployment Pipeline Techniques

  

Why should you attend? 

The Deployment Pipeline is a central concept in Continuous Delivery. It represents an effective, controlled channel through which all changes destined for production pass.

A defining objective in CD is to work so that our software is always in a “releasable state”. By applying high levels of automation to our development process, in the form of a Deployment Pipeline, we pass all changes to our production systems through this channel and evaluate them prior to release. This means that the pipeline quickly becomes a strategic resource.

As our use of this important tool grows, the performance of the pipeline, in terms of the rapidity with which it can give valuable feedback on the quality of your work, becomes a central concern.

This course explores

Effective models for deployment pipelines.

  • How the scope of your pipeline(s) impacts on team structure, and vice versa.
  • How do you optimise your deployment pipeline(s) to give fast feedback?
  • How do you protect this strategic “channel to production”?

Target Audience

This is an Advanced CD course, and so we expect that attendees will already be broadly familiar with the concepts of Continuous Delivery, as described in the Continuous Delivery book.

  • Practical experience with agile methods will help.
  • Attendees should be practicing, test and deployment automation, automated configuration management and in particular Continuous Integration.
  • These course build on these foundations and take these ideas further.

About the trainer

Dave Farley is a thought leader in the field of continuous delivery, DevOps and software development in general. He is co-author of the Jolt-award winning book Continuous Delivery, one of the authors of Reactive Manifesto, an independent software developer and consultant, and founder and director of Continuous Delivery Ltd.

Dave has been having fun with computers for over 30 years has worked on most types of software, from firmware, through tinkering with operating systems and device drivers, to writing games and commercial applications of all shapes and sizes. He started working in large scale distributed systems more than 25 years ago, doing research into the development of loose-coupled, message-based systems — a forerunner of microservice architectures.

He was also an early adopter of agile development techniques, employing iterative development, continuous integration and significant levels of automated testing on commercial projects from the early 1990s.


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